Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.2-24-g07d4558-b3116jnks (MC: 1.7.10)
Active Plugins (10): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2,
ProtocolLib: 3.4.0, Multiverse-Core: 2.5-b678, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1166),
EssentialsChat: Pre2.13.1.6, Denizen: 0.9.5-SNAPSHOT (build mc1515.5), EssentialsSpawn: Pre2.13.1.6,
Loaded Worlds (4): world, world_nether, world_the_end, new
Online Players (1): que1124(que1124)
22:30:30 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:30:30 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1268
---------+
22:30:30 [INFO] Starting InstantQueue 'NIEZNENNND'...
22:30:30 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
22:30:30 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@1268'
22:30:30 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
22:30:30 [INFO] +> Executing 'TRIGGER': trigger='click' toggle='true'
npc='n@1268'
22:30:30 [INFO] Completing queue 'NIEZNENNND'.
22:30:30 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:30:30 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:30:30 [INFO] Starting InstantQueue 'ZEEENNENDD'...
22:30:30 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:30:30 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
22:30:30 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
22:30:30 [INFO] +> Executing 'INJECT': Container='BANDITS(ASSIGNMENT)'
path='intel' local='true'
22:30:30 [INFO] Completing queue 'ZEEENNENDD'.
22:30:31 [INFO] +> Executing 'Action': Type='On CLICK' NPC='Bandit/1268'
Container='BANDITS(ASSIGNMENT)' Player='que1124'
22:30:31 [INFO] +- Building action 'On CLICK' for Bandit/1268 ---------+
22:30:31 [INFO] Starting InstantQueue 'EDNDDEDIZD'...
22:30:31 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:30:31 [INFO] Filled tag <&7> with ''.
22:30:31 [INFO] Filled tag <&b> with ''.
22:30:31 [INFO] Filled tag <&7> with ''.
22:30:31 [INFO] Filled tag <&co> with ':'.
22:30:31 [INFO] +> Executing 'NARRATE': Narrating='[Bandit -> You]:Go
away....' Targets='[p@que1124]'
22:30:31 [INFO] Completing queue 'EDNDDEDIZD'.
22:30:50 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:30:50 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1268
---------+
22:30:50 [INFO] Starting InstantQueue 'NNDEDNIENN'...
22:30:50 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
22:30:50 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@1268'
22:30:50 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
22:30:50 [INFO] +> Executing 'TRIGGER': trigger='click' toggle='true'
npc='n@1268'
22:30:50 [INFO] Completing queue 'NNDEDNIENN'.
22:30:50 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:30:53 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:30:53 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:30:53 [INFO] Starting InstantQueue 'IIZNNNNDNN'...
22:30:53 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:30:53 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
22:30:53 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:30:53 [INFO] Filled tag <&7> with ''.
22:30:53 [INFO] Filled tag <&b> with ''.
22:30:53 [INFO] Filled tag <&7> with ''.
22:30:53 [INFO] Filled tag <&co> with ':'.
22:30:53 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: Gee this city
is really falling apart.' Targets='[p@que1124]'
22:30:53 [INFO] Completing queue 'IIZNNNNDNN'.
22:30:56 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:30:58 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:30:58 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:30:58 [INFO] Starting InstantQueue 'ENNEZENZIN'...
22:30:58 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:30:58 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
22:30:58 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:30:58 [INFO] Filled tag <&7> with ''.
22:30:58 [INFO] Filled tag <&b> with ''.
22:30:58 [INFO] Filled tag <&7> with ''.
22:30:58 [INFO] Filled tag <&co> with ':'.
22:30:58 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: I'm not sure
I could loot any more.' Targets='[p@que1124]'
22:30:58 [INFO] Completing queue 'ENNEZENZIN'.
22:31:00 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:02 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:02 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:02 [INFO] Starting InstantQueue 'DEENNZIDEN'...
22:31:02 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:02 [INFO] +> Executing 'RANDOM': possibilities='5' choice='1'
22:31:02 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:02 [INFO] Filled tag <&7> with ''.
22:31:02 [INFO] Filled tag <&b> with ''.
22:31:02 [INFO] Filled tag <&7> with ''.
22:31:02 [INFO] Filled tag <&co> with ':'.
22:31:02 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: God I am one
sexy bandit...' Targets='[p@que1124]'
22:31:02 [INFO] Completing queue 'DEENNZIDEN'.
22:31:03 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:05 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:05 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:05 [INFO] Starting InstantQueue 'EEDDEEEENZ'...
22:31:05 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:05 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
22:31:05 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:05 [INFO] Filled tag <&7> with ''.
22:31:05 [INFO] Filled tag <&b> with ''.
22:31:05 [INFO] Filled tag <&7> with ''.
22:31:05 [INFO] Filled tag <&co> with ':'.
22:31:05 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: All this
chaos makes me love the city even more.'
Targets='[p@que1124]'
22:31:05 [INFO] Completing queue 'EEDDEEEENZ'.
22:31:06 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:07 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:07 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:07 [INFO] Starting InstantQueue 'EDNZIEIDEE'...
22:31:07 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:07 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
22:31:07 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:07 [INFO] Filled tag <&7> with ''.
22:31:07 [INFO] Filled tag <&b> with ''.
22:31:07 [INFO] Filled tag <&7> with ''.
22:31:07 [INFO] Filled tag <&co> with ':'.
22:31:07 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: Gee this city
is really falling apart.' Targets='[p@que1124]'
22:31:07 [INFO] Completing queue 'EDNZIEIDEE'.
22:31:10 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:11 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:11 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:11 [INFO] Starting InstantQueue 'NDNDIDDDNN'...
22:31:11 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:11 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
22:31:11 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:11 [INFO] Filled tag <&7> with ''.
22:31:11 [INFO] Filled tag <&b> with ''.
22:31:11 [INFO] Filled tag <&7> with ''.
22:31:11 [INFO] Filled tag <&co> with ':'.
22:31:11 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: I'm not sure
I could loot any more.' Targets='[p@que1124]'
22:31:11 [INFO] Completing queue 'NDNDIDDDNN'.
22:31:18 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:20 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:20 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:20 [INFO] Starting InstantQueue 'EEEEEEIEZN'...
22:31:20 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:20 [INFO] +> Executing 'RANDOM': possibilities='5' choice='1'
22:31:20 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:20 [INFO] Filled tag <&7> with ''.
22:31:20 [INFO] Filled tag <&b> with ''.
22:31:20 [INFO] Filled tag <&7> with ''.
22:31:20 [INFO] Filled tag <&co> with ':'.
22:31:20 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: God I am one
sexy bandit...' Targets='[p@que1124]'
22:31:20 [INFO] Completing queue 'EEEEEEIEZN'.
22:31:22 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:23 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:23 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:23 [INFO] Starting InstantQueue 'ZEEZIDZEID'...
22:31:23 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:23 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
22:31:23 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
22:31:23 [INFO] +> Executing 'INJECT': Container='BANDITS(ASSIGNMENT)'
path='intel' local='true'
22:31:23 [INFO] Completing queue 'ZEEZIDZEID'.
22:31:27 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:28 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:28 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:28 [INFO] Starting InstantQueue 'ENIEDENEND'...
22:31:28 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:28 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
22:31:28 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:28 [INFO] Filled tag <&7> with ''.
22:31:28 [INFO] Filled tag <&b> with ''.
22:31:28 [INFO] Filled tag <&7> with ''.
22:31:28 [INFO] Filled tag <&co> with ':'.
22:31:28 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: Gee this city
is really falling apart.' Targets='[p@que1124]'
22:31:28 [INFO] Completing queue 'ENIEDENEND'.
22:31:31 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:32 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:32 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:32 [INFO] Starting InstantQueue 'ENNDIIIDNZ'...
22:31:32 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:32 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
22:31:32 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:32 [INFO] Filled tag <&7> with ''.
22:31:32 [INFO] Filled tag <&b> with ''.
22:31:32 [INFO] Filled tag <&7> with ''.
22:31:32 [INFO] Filled tag <&co> with ':'.
22:31:32 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: Gee this city
is really falling apart.' Targets='[p@que1124]'
22:31:32 [INFO] Completing queue 'ENNDIIIDNZ'.
22:31:34 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:35 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:35 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:35 [INFO] Starting InstantQueue 'EDZDZENNDN'...
22:31:35 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:35 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
22:31:35 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:35 [INFO] Filled tag <&7> with ''.
22:31:35 [INFO] Filled tag <&b> with ''.
22:31:35 [INFO] Filled tag <&7> with ''.
22:31:35 [INFO] Filled tag <&co> with ':'.
22:31:35 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: All this
chaos makes me love the city even more.'
Targets='[p@que1124]'
22:31:35 [INFO] Completing queue 'EDZDZENNDN'.
22:31:36 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:37 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:37 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:37 [INFO] Starting InstantQueue 'DNZIIDNDND'...
22:31:37 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:37 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
22:31:37 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:37 [INFO] Filled tag <&7> with ''.
22:31:37 [INFO] Filled tag <&b> with ''.
22:31:37 [INFO] Filled tag <&7> with ''.
22:31:37 [INFO] Filled tag <&co> with ':'.
22:31:37 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: All this
chaos makes me love the city even more.'
Targets='[p@que1124]'
22:31:37 [INFO] Completing queue 'DNZIIDNDND'.
22:31:39 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:40 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:40 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:40 [INFO] Starting InstantQueue 'NNINZNIDDE'...
22:31:40 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:40 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
22:31:40 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
22:31:40 [INFO] +> Executing 'INJECT': Container='BANDITS(ASSIGNMENT)'
path='intel' local='true'
22:31:40 [INFO] Completing queue 'NNINZNIDDE'.
22:31:42 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:43 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:43 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:43 [INFO] Starting InstantQueue 'IEENNZNNDE'...
22:31:43 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:43 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
22:31:43 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:43 [INFO] Filled tag <&7> with ''.
22:31:43 [INFO] Filled tag <&b> with ''.
22:31:43 [INFO] Filled tag <&7> with ''.
22:31:43 [INFO] Filled tag <&co> with ':'.
22:31:43 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: I'm not sure
I could loot any more.' Targets='[p@que1124]'
22:31:43 [INFO] Completing queue 'IEENNZNNDE'.
22:31:45 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:46 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:46 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:46 [INFO] Starting InstantQueue 'DDDEDDNIZE'...
22:31:46 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:46 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
22:31:46 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:46 [INFO] Filled tag <&7> with ''.
22:31:46 [INFO] Filled tag <&b> with ''.
22:31:46 [INFO] Filled tag <&7> with ''.
22:31:46 [INFO] Filled tag <&co> with ':'.
22:31:46 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: All this
chaos makes me love the city even more.'
Targets='[p@que1124]'
22:31:46 [INFO] Completing queue 'DDDEDDNIZE'.
22:31:47 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:49 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:49 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:49 [INFO] Starting InstantQueue 'IEZZNDZZEZ'...
22:31:49 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:49 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
22:31:49 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
22:31:49 [INFO] Filled tag <&7> with ''.
22:31:49 [INFO] Filled tag <&b> with ''.
22:31:49 [INFO] Filled tag <&7> with ''.
22:31:49 [INFO] Filled tag <&co> with ':'.
22:31:49 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: Gee this city
is really falling apart.' Targets='[p@que1124]'
22:31:49 [INFO] Completing queue 'IEZZNDZZEZ'.
22:31:51 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
22:31:53 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1268' Container='BANDITS(ASSIGNMENT)'
Player='que1124'
22:31:53 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268
---------+
22:31:53 [INFO] Starting InstantQueue 'ININNNEEEZ'...
22:31:53 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
22:31:53 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
22:31:53 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
22:31:53 [INFO] +> Executing 'INJECT': Container='BANDITS(ASSIGNMENT)'
path='intel' local='true'
22:31:53 [INFO] Completing queue 'ININNNEEEZ'.