Paste #70189: Denizen Debug Logs From %C24This is a test server%C27!

Date: 2020/06/03 21:12:40 UTC-07:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.8.0_211
Up-time: 1h 3m
Server Version: Paper version git-Paper-304 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 631), CraftBukkit: 1.1.4-SNAPSHOT (build 4803-DEV)
Active Plugins (22): WorldEdit: 7.1.0;4827-d283dd9, PlaceholderAPI: 2.10.4, BetterChairs: 0.10.1, 
Vault: 1.7.2-b107, Multiverse-Core: 4.1.0-b775, ProtocolLib: 4.5.0, WorldGuard: 7.0.2-SNAPSHOT;bf2593e, 
LibsDisguises: 9.8.9, TreasureChestReloaded: 8.5.1, Citizens: 2.0.26-SNAPSHOT (build 1861), 
Denizen: 1.1.4-SNAPSHOT (build 4803-DEV), Essentials: 2.17.1.0, Towny: 0.96.1.0, 
mcMMO: 2.1.125, Werewolf: 1.4.7, QuickShop: 3.1.1, EssentialsSpawn: 2.17.1.0, 
MagicSpells: 4.0-Beta-5, Sentinel: 2.0.1-SNAPSHOT (build 340), MythicMobs: 4.9.0-3254, 
Quests: 3.8.2-b48, Depenizen: 2.0.0 (build 617)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Baileyc889(Baileyc889)
Offline Players: 0
Mode: online

00:12:36 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks anvil with:CUSTOMARMOR_*' for script 
                   'ARMOR_REPAIR_EVENTS' 
00:12:36 [INFO]  Starting InstantQueue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' with player 'Baileyc889'... 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 6) DETERMINE cancelled passively ---------+ 
00:12:36 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' 
00:12:36 [INFO]  Event cancelled! 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 7) DEFINE armor <context.item> ---------+ 
00:12:36 [INFO]  Filled tag <context.item> with 'i@leather_helmet[display_name=&ampss8Scavenger 
                   Helmet;color=co@160,101,64;hides=li@el@ENCHANTS|el@ATTRIBUTES|;lore=&ampsseTier&ampss7&ampco &ampss61|&ampsseImbued 
                   with&ampss7&ampco &ampss6&ampsqNOTHING&ampsq|&ampsseImbue Points&ampss7&ampco &ampss6&ampsq0&ampsq|&ampsseForged 
                   by&ampss7&ampco &ampss6&ampsqBaileyc889&ampsq|&ampsseDurability Bonus&ampss7&ampco 1&ampfs50|&ampsseDurability 
                   Buffer&ampss7&ampco 0&ampfs25|&ampsseArmor Weight&ampss7&ampco &ampss6Light|&ampssaMakeshift armor worn by|&ampssathe 
                   scavenger scum|&ampssaof 
                   Maria&ampdot;nbt=li@el@forger/p&ampampatbdc3e87b-43ba-47ed-9eb0-d7b2d7696e34|el@tier/1|el@school/NOTHING|el@bonus/50|el@custom/Armor|el@weight/Light|el@buffer/25|el@version/2&ampampdot0|el@points/0|;nbt_attributes=li@el@generic&ampampdotmaxHealth/head/0/0.5|el@generic&ampampdotmovementSpeed/head/0/0.0|el@generic&ampampdotknockbackResistance/head/0/0.0|el@generic&ampampdotattackSpeed/head/0/0.0|el@generic&ampampdotarmorToughness/head/0/1.6|el@generic... 
                   * snip! * 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='armor'  
                   value='i@leather_helmet[display_name=&ampss8Scavenger 
                   Helmet;color=co@160,101,64;hides=li@el@ENCHANTS|el@ATTRIBUTES|;lore=&ampsseTier&ampss7&ampco &ampss61|&ampsseImbued 
                   with&ampss7&ampco &ampss6&ampsqNOTHING&ampsq|&ampsseImbue Points&ampss7&ampco &ampss6&ampsq0&ampsq|&ampsseForged 
                   by&ampss7&ampco &ampss6&ampsqBaileyc889&ampsq|&ampsseDurability Bonus&ampss7&ampco 1&ampfs50|&ampsseDurability 
                   Buffer&ampss7&ampco 0&ampfs25|&ampsseArmor Weight&ampss7&ampco &ampss6Light|&ampssaMakeshift armor worn by|&ampssathe 
                   scavenger scum|&ampssaof 
                   Maria&ampdot;nbt=li@el@forger/p&ampampatbdc3e87b-43ba-47ed-9eb0-d7b2d7696e34|el@tier/1|el@school/NOTHING|el@bonus/50|el@custom/Armor|el@weight/Light|el@buffer/25|el@version/2&ampampdot0|el@points/0|;nbt_attributes=li@el@generic&ampampdotmaxHealth/head/0/0.5|el@generic&ampampdotmovementSpeed/head/0/0.0|el@generic&ampampdotknockbackResistance/head/0/0.0|el@generic&ampampdotattackSpeed/head/... 
                   * snip! * 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 8) DEFINE iron <player.item_in_offhand> ---------+ 
00:12:36 [INFO]  Filled tag <player.item_in_offhand> with 'i@iron_ingot[display_name=&ampss7Refined Iron;lore=&ampssfRefined iron that 
                   has|&ampssfbeen quenched to increase|&ampssfits 
                   hardness&ampdot|&ampssfLevel&ampco1;nbt=li@el@tier/1|el@version/2&ampampdot0|;quantity=59;script=REFINEDIRON1]'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='iron'  
                   value='i@iron_ingot[display_name=&ampss7Refined Iron;lore=&ampssfRefined iron that has|&ampssfbeen quenched to 
                   increase|&ampssfits 
                   hardness&ampdot|&ampssfLevel&ampco1;nbt=li@el@tier/1|el@version/2&ampampdot0|;quantity=59;script=REFINEDIRON1]' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 9) DEFINE weight <[armor].nbt[weight]||null> ---------+ 
00:12:36 [INFO]  Filled tag <[armor].nbt[weight]||null> with 'Light'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='weight'  value='Light' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 10) DEFINE iron_tier <[iron].nbt[Tier]||1> ---------+ 
00:12:36 [INFO]  Filled tag <[iron].nbt[Tier]||1> with '1'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='iron_tier'  value='1' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 11) DEFINE armor_tier <[armor].nbt[Tier]||1> ---------+ 
00:12:36 [INFO]  Filled tag <[armor].nbt[Tier]||1> with '1'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='armor_tier'  value='1' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 12) IF <[weight]> == null ---------+ 
00:12:36 [INFO] +> Executing 'IF': use_braces='true' 
00:12:36 [INFO]  Filled tag <[weight]> with 'Light'. 
00:12:36 [INFO]  Comparable='Element(Light)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='false' 
00:12:36 [INFO]  No part of the if command passed, no block will run. 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 15) IF 
                   <[iron].scriptname.contains[RefinedIron].not||true> ---------+ 
00:12:36 [INFO] +> Executing 'IF': use_braces='true' 
00:12:36 [INFO]  Filled tag <[iron].scriptname.contains[RefinedIron].not||true> with 'false'. 
00:12:36 [INFO]  No part of the if command passed, no block will run. 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 18) DEFINE dura <[armor].durability||0> ---------+ 
00:12:36 [INFO]  Filled tag <[armor].durability||0> with '0'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='dura'  value='0' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 19) DEFINE base_dura <[armor].max_durability||0> 
                   ---------+ 
00:12:36 [INFO]  Filled tag <[armor].max_durability||0> with '55'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='base_dura'  value='55' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 20) DEFINE base_bonus <[armor].nbt[Bonus]||0> ---------+ 
00:12:36 [INFO]  Filled tag <[armor].nbt[Bonus]||0> with '50'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='base_bonus'  value='50' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 21) DEFINE bonus 
                   <[armor].lore.get[5].after[<&co><&sp>].before[/]||0> ---------+ 
00:12:36 [INFO]  Filled tag <&co> with ':'. 
00:12:36 [INFO]  Filled tag <&sp> with ' '. 
00:12:36 [INFO]  Filled tag <[armor].lore.get[5].after[: ].before[/]||0> with '1'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='bonus'  value='1' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 22) DEFINE repair_inc 
                   <[tier].mul[<player.flag[ForgeForgeSkillLevel]>]||0> ---------+ 
00:12:36 [INFO]  Filled tag <[tier].mul[<player.flag[ForgeForgeSkillLevel]>]||0> with '0'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='repair_inc'  value='0' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 23) DEFINE slot <player.held_item_slot> ---------+ 
00:12:36 [INFO]  Filled tag <player.held_item_slot> with '5'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='slot'  value='5' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 24) IF <[dura].is[more].to[0]||false> ---------+ 
00:12:36 [INFO] +> Executing 'IF': use_braces='true' 
00:12:36 [INFO]  Filled tag <[dura].is[more].to[0]||false> with 'false'. 
00:12:36 [INFO]  No part of the if command passed, no block will run. 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 29) IF <[bonus].is[less].to[<[base_bonus]>]||false> 
                   ---------+ 
00:12:36 [INFO] +> Executing 'IF': use_braces='true' 
00:12:36 [INFO]  Filled tag <[base_bonus]> with '50'. 
00:12:36 [INFO]  Filled tag <[bonus].is[less].to[50]||false> with 'true'. 
00:12:36 [INFO]  If command passed, running block. 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 30) IF 
                   <[base_bonus].sub[<[bonus]>].is[or_more].to[<[repair_inc]>]||false> ---------+ 
00:12:36 [INFO] +> Executing 'IF': use_braces='true' 
00:12:36 [INFO]  Filled tag <[bonus]> with '1'. 
00:12:36 [INFO]  Filled tag <[repair_inc]> with '0'. 
00:12:36 [INFO]  Filled tag <[base_bonus].sub[1].is[or_more].to[0]||false> with 'true'. 
00:12:36 [INFO]  If command passed, running block. 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 31) DEFINE bonus_mod <[bonus].add[<[repair_inc]>]> 
                   ---------+ 
00:12:36 [INFO]  Filled tag <[repair_inc]> with '0'. 
00:12:36 [INFO]  Filled tag <[bonus].add[0]> with '1'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='bonus_mod'  value='1' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 32) DEFINE "new_lore:<&e>Durability Bonus<&7><&co> 
                   <[bonus_mod]||0>/<[base_bonus]||0>" ---------+ 
00:12:36 [INFO]  Filled tag <&e> with ''. 
00:12:36 [INFO]  Filled tag <&7> with ''. 
00:12:36 [INFO]  Filled tag <&co> with ':'. 
00:12:36 [INFO]  Filled tag <[bonus_mod]||0> with '1'. 
00:12:36 [INFO]  Filled tag <[base_bonus]||0> with '50'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  action='(new_lore[0]:SET:Durability Bonus: 1/50)' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 33) DEFINE lore <[armor].lore.set[<[new_lore]>].at[5]> 
                   ---------+ 
00:12:36 [INFO]  Filled tag <[new_lore]> with 'Durability Bonus: 1/50'. 
00:12:36 [INFO]  Filled tag <[armor].lore.set[Durability Bonus: 1/50].at[5]> with 'li@ Tier: 1 | Imbued with: 'NOTHING' | Imbue Points: '0' | 
                   Forged by: 'Baileyc889' | Durability Bonus: 1/50 | Durability Buffer: 0/25 | Armor Weight: Light | Makeshift armor worn by | 
                   the scavenger scum | of Maria.'. 
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'  definition='lore'  value='li@ Tier: 1 | Imbued with: 
                   'NOTHING' | Imbue Points: '0' | Forged by: 'Baileyc889' | Durability Bonus: 1/50 | Durability Buffer: 0/25 | Armor Weight: 
                   Light | Makeshift armor worn by | the scavenger scum | of Maria.' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 34) INVENTORY adjust slot:<[slot]> lore:<[lore]> 
                   ---------+ 
00:12:36 [INFO]  Filled tag <[slot]> with '5'. 
00:12:36 [INFO]  Filled tag <[lore]> with 'li@ Tier: 1 | Imbued with: 'NOTHING' | Imbue Points: '0' | Forged by: 'Baileyc889' | Durability 
                   Bonus: 1/50 | Durability Buffer: 0/25 | Armor Weight: Light | Makeshift armor worn by | the scavenger scum | of Maria.'. 
00:12:36 [INFO] +> Executing 'INVENTORY': actions='[adjust]'  Inventory='in@player[holder=p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34]'  
                   mechanism='lore'  mechanism_value='li@el@Tier: 1|el@Imbued with: 'NOTHING'|el@Imbue Points: '0'|el@Forged by: 
                   'Baileyc889'|el@Durability Bonus: 1/50|el@Durability Buffer: 0/25|el@Armor Weight: Light|el@Makeshift armor worn by|el@the 
                   scavenger scum|el@of Maria.|'  slot='5' 
00:12:36 [INFO]  Adjust mechanism 'lore' on object of type 'Item'... 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 35) TAKE <[iron]> slot:offhand quantity:1 ---------+ 
00:12:36 [INFO]  Filled tag <[iron]> with 'i@iron_ingot[display_name=&ampss7Refined Iron;lore=&ampssfRefined iron that has|&ampssfbeen 
                   quenched to increase|&ampssfits 
                   hardness&ampdot|&ampssfLevel&ampco1;nbt=li@el@tier/1|el@version/2&ampampdot0|;quantity=59;script=REFINEDIRON1]'. 
00:12:36 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'quantity' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'script' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'quantity' on object of type 'Item'... 
00:12:36 [INFO]  Applying property 'script' on object of type 'Item'... 
00:12:36 [INFO] +> Executing 'TAKE': Type='SLOT'  qty='1'  inventory='in@player[holder=p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34]'  
                   Items='[i@iron_ingot[display_name=&ampss7Refined Iron;lore=&ampssfRefined iron that has|&ampssfbeen quenched to 
                   increase|&ampssfits 
                   hardness&ampdot|&ampssfLevel&ampco1;nbt=li@el@tier/1|el@version/2&ampampdot0|;quantity=59;script=REFINEDIRON1]]'  
                   slot='offhand' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 36) PLAYSOUND <player.location> block_anvil_use 
                   pitch:0.8 ---------+ 
00:12:36 [INFO]  Filled tag <player.location> with 'l@-211.2455426267598, 75, 283.8866215856741, 27.149824142456055, -76.04434204101562, 
                   world'. 
00:12:36 [INFO] +> Executing 'PLAYSOUND': locations='[l@-211.2455426267598,75,283.8866215856741,27.149824142456055,-76.04434204101562,world]'  
                   sound='block_anvil_use'  volume='1'  pitch='0.8'  custom='false' 
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 37) STOP ---------+ 
00:12:36 [INFO] +> Executing 'STOP': Queue='q@ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' 
00:12:36 [INFO]  Completing queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' in 77ms.