Java Version: 1.8.0_211
Up-time: 1h 3m
Server Version: Paper version git-Paper-304 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 631), CraftBukkit: 1.1.4-SNAPSHOT (build 4803-DEV)
Active Plugins (22): WorldEdit: 7.1.0;4827-d283dd9, PlaceholderAPI: 2.10.4, BetterChairs: 0.10.1,
Vault: 1.7.2-b107, Multiverse-Core: 4.1.0-b775, ProtocolLib: 4.5.0, WorldGuard: 7.0.2-SNAPSHOT;bf2593e,
LibsDisguises: 9.8.9, TreasureChestReloaded: 8.5.1, Citizens: 2.0.26-SNAPSHOT (build 1861),
Denizen: 1.1.4-SNAPSHOT (build 4803-DEV), Essentials: 2.17.1.0, Towny: 0.96.1.0,
mcMMO: 2.1.125, Werewolf: 1.4.7, QuickShop: 3.1.1, EssentialsSpawn: 2.17.1.0,
MagicSpells: 4.0-Beta-5, Sentinel: 2.0.1-SNAPSHOT (build 340), MythicMobs: 4.9.0-3254,
Quests: 3.8.2-b48, Depenizen: 2.0.0 (build 617)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Baileyc889(Baileyc889)
Offline Players: 0
Mode: online
00:12:36 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks anvil with:CUSTOMARMOR_*' for script
'ARMOR_REPAIR_EVENTS'
00:12:36 [INFO] Starting InstantQueue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' with player 'Baileyc889'...
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 6) DETERMINE cancelled passively ---------+
00:12:36 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'
00:12:36 [INFO] Event cancelled!
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 7) DEFINE armor <context.item> ---------+
00:12:36 [INFO] Filled tag <context.item> with 'i@leather_helmet[display_name=&ss8Scavenger
Helmet;color=co@160,101,64;hides=li@el@ENCHANTS|el@ATTRIBUTES|;lore=&sseTier&ss7&co &ss61|&sseImbued
with&ss7&co &ss6&sqNOTHING&sq|&sseImbue Points&ss7&co &ss6&sq0&sq|&sseForged
by&ss7&co &ss6&sqBaileyc889&sq|&sseDurability Bonus&ss7&co 1&fs50|&sseDurability
Buffer&ss7&co 0&fs25|&sseArmor Weight&ss7&co &ss6Light|&ssaMakeshift armor worn by|&ssathe
scavenger scum|&ssaof
Maria&dot;nbt=li@el@forger/p&ampatbdc3e87b-43ba-47ed-9eb0-d7b2d7696e34|el@tier/1|el@school/NOTHING|el@bonus/50|el@custom/Armor|el@weight/Light|el@buffer/25|el@version/2&ampdot0|el@points/0|;nbt_attributes=li@el@generic&ampdotmaxHealth/head/0/0.5|el@generic&ampdotmovementSpeed/head/0/0.0|el@generic&ampdotknockbackResistance/head/0/0.0|el@generic&ampdotattackSpeed/head/0/0.0|el@generic&ampdotarmorToughness/head/0/1.6|el@generic...
* snip! *
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='armor'
value='i@leather_helmet[display_name=&ss8Scavenger
Helmet;color=co@160,101,64;hides=li@el@ENCHANTS|el@ATTRIBUTES|;lore=&sseTier&ss7&co &ss61|&sseImbued
with&ss7&co &ss6&sqNOTHING&sq|&sseImbue Points&ss7&co &ss6&sq0&sq|&sseForged
by&ss7&co &ss6&sqBaileyc889&sq|&sseDurability Bonus&ss7&co 1&fs50|&sseDurability
Buffer&ss7&co 0&fs25|&sseArmor Weight&ss7&co &ss6Light|&ssaMakeshift armor worn by|&ssathe
scavenger scum|&ssaof
Maria&dot;nbt=li@el@forger/p&ampatbdc3e87b-43ba-47ed-9eb0-d7b2d7696e34|el@tier/1|el@school/NOTHING|el@bonus/50|el@custom/Armor|el@weight/Light|el@buffer/25|el@version/2&ampdot0|el@points/0|;nbt_attributes=li@el@generic&ampdotmaxHealth/head/0/0.5|el@generic&ampdotmovementSpeed/head/0/0.0|el@generic&ampdotknockbackResistance/head/0/0.0|el@generic&ampdotattackSpeed/head/...
* snip! *
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 8) DEFINE iron <player.item_in_offhand> ---------+
00:12:36 [INFO] Filled tag <player.item_in_offhand> with 'i@iron_ingot[display_name=&ss7Refined Iron;lore=&ssfRefined iron that
has|&ssfbeen quenched to increase|&ssfits
hardness&dot|&ssfLevel&co1;nbt=li@el@tier/1|el@version/2&ampdot0|;quantity=59;script=REFINEDIRON1]'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='iron'
value='i@iron_ingot[display_name=&ss7Refined Iron;lore=&ssfRefined iron that has|&ssfbeen quenched to
increase|&ssfits
hardness&dot|&ssfLevel&co1;nbt=li@el@tier/1|el@version/2&ampdot0|;quantity=59;script=REFINEDIRON1]'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 9) DEFINE weight <[armor].nbt[weight]||null> ---------+
00:12:36 [INFO] Filled tag <[armor].nbt[weight]||null> with 'Light'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='weight' value='Light'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 10) DEFINE iron_tier <[iron].nbt[Tier]||1> ---------+
00:12:36 [INFO] Filled tag <[iron].nbt[Tier]||1> with '1'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='iron_tier' value='1'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 11) DEFINE armor_tier <[armor].nbt[Tier]||1> ---------+
00:12:36 [INFO] Filled tag <[armor].nbt[Tier]||1> with '1'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='armor_tier' value='1'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 12) IF <[weight]> == null ---------+
00:12:36 [INFO] +> Executing 'IF': use_braces='true'
00:12:36 [INFO] Filled tag <[weight]> with 'Light'.
00:12:36 [INFO] Comparable='Element(Light)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='false'
00:12:36 [INFO] No part of the if command passed, no block will run.
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 15) IF
<[iron].scriptname.contains[RefinedIron].not||true> ---------+
00:12:36 [INFO] +> Executing 'IF': use_braces='true'
00:12:36 [INFO] Filled tag <[iron].scriptname.contains[RefinedIron].not||true> with 'false'.
00:12:36 [INFO] No part of the if command passed, no block will run.
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 18) DEFINE dura <[armor].durability||0> ---------+
00:12:36 [INFO] Filled tag <[armor].durability||0> with '0'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='dura' value='0'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 19) DEFINE base_dura <[armor].max_durability||0>
---------+
00:12:36 [INFO] Filled tag <[armor].max_durability||0> with '55'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='base_dura' value='55'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 20) DEFINE base_bonus <[armor].nbt[Bonus]||0> ---------+
00:12:36 [INFO] Filled tag <[armor].nbt[Bonus]||0> with '50'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='base_bonus' value='50'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 21) DEFINE bonus
<[armor].lore.get[5].after[<&co><&sp>].before[/]||0> ---------+
00:12:36 [INFO] Filled tag <&co> with ':'.
00:12:36 [INFO] Filled tag <&sp> with ' '.
00:12:36 [INFO] Filled tag <[armor].lore.get[5].after[: ].before[/]||0> with '1'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='bonus' value='1'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 22) DEFINE repair_inc
<[tier].mul[<player.flag[ForgeForgeSkillLevel]>]||0> ---------+
00:12:36 [INFO] Filled tag <[tier].mul[<player.flag[ForgeForgeSkillLevel]>]||0> with '0'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='repair_inc' value='0'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 23) DEFINE slot <player.held_item_slot> ---------+
00:12:36 [INFO] Filled tag <player.held_item_slot> with '5'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='slot' value='5'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 24) IF <[dura].is[more].to[0]||false> ---------+
00:12:36 [INFO] +> Executing 'IF': use_braces='true'
00:12:36 [INFO] Filled tag <[dura].is[more].to[0]||false> with 'false'.
00:12:36 [INFO] No part of the if command passed, no block will run.
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 29) IF <[bonus].is[less].to[<[base_bonus]>]||false>
---------+
00:12:36 [INFO] +> Executing 'IF': use_braces='true'
00:12:36 [INFO] Filled tag <[base_bonus]> with '50'.
00:12:36 [INFO] Filled tag <[bonus].is[less].to[50]||false> with 'true'.
00:12:36 [INFO] If command passed, running block.
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 30) IF
<[base_bonus].sub[<[bonus]>].is[or_more].to[<[repair_inc]>]||false> ---------+
00:12:36 [INFO] +> Executing 'IF': use_braces='true'
00:12:36 [INFO] Filled tag <[bonus]> with '1'.
00:12:36 [INFO] Filled tag <[repair_inc]> with '0'.
00:12:36 [INFO] Filled tag <[base_bonus].sub[1].is[or_more].to[0]||false> with 'true'.
00:12:36 [INFO] If command passed, running block.
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 31) DEFINE bonus_mod <[bonus].add[<[repair_inc]>]>
---------+
00:12:36 [INFO] Filled tag <[repair_inc]> with '0'.
00:12:36 [INFO] Filled tag <[bonus].add[0]> with '1'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='bonus_mod' value='1'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 32) DEFINE "new_lore:<&e>Durability Bonus<&7><&co>
<[bonus_mod]||0>/<[base_bonus]||0>" ---------+
00:12:36 [INFO] Filled tag <&e> with ''.
00:12:36 [INFO] Filled tag <&7> with ''.
00:12:36 [INFO] Filled tag <&co> with ':'.
00:12:36 [INFO] Filled tag <[bonus_mod]||0> with '1'.
00:12:36 [INFO] Filled tag <[base_bonus]||0> with '50'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' action='(new_lore[0]:SET:Durability Bonus: 1/50)'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 33) DEFINE lore <[armor].lore.set[<[new_lore]>].at[5]>
---------+
00:12:36 [INFO] Filled tag <[new_lore]> with 'Durability Bonus: 1/50'.
00:12:36 [INFO] Filled tag <[armor].lore.set[Durability Bonus: 1/50].at[5]> with 'li@ Tier: 1 | Imbued with: 'NOTHING' | Imbue Points: '0' |
Forged by: 'Baileyc889' | Durability Bonus: 1/50 | Durability Buffer: 0/25 | Armor Weight: Light | Makeshift armor worn by |
the scavenger scum | of Maria.'.
00:12:36 [INFO] +> Executing 'DEFINE': queue='ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' definition='lore' value='li@ Tier: 1 | Imbued with:
'NOTHING' | Imbue Points: '0' | Forged by: 'Baileyc889' | Durability Bonus: 1/50 | Durability Buffer: 0/25 | Armor Weight:
Light | Makeshift armor worn by | the scavenger scum | of Maria.'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 34) INVENTORY adjust slot:<[slot]> lore:<[lore]>
---------+
00:12:36 [INFO] Filled tag <[slot]> with '5'.
00:12:36 [INFO] Filled tag <[lore]> with 'li@ Tier: 1 | Imbued with: 'NOTHING' | Imbue Points: '0' | Forged by: 'Baileyc889' | Durability
Bonus: 1/50 | Durability Buffer: 0/25 | Armor Weight: Light | Makeshift armor worn by | the scavenger scum | of Maria.'.
00:12:36 [INFO] +> Executing 'INVENTORY': actions='[adjust]' Inventory='in@player[holder=p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34]'
mechanism='lore' mechanism_value='li@el@Tier: 1|el@Imbued with: 'NOTHING'|el@Imbue Points: '0'|el@Forged by:
'Baileyc889'|el@Durability Bonus: 1/50|el@Durability Buffer: 0/25|el@Armor Weight: Light|el@Makeshift armor worn by|el@the
scavenger scum|el@of Maria.|' slot='5'
00:12:36 [INFO] Adjust mechanism 'lore' on object of type 'Item'...
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 35) TAKE <[iron]> slot:offhand quantity:1 ---------+
00:12:36 [INFO] Filled tag <[iron]> with 'i@iron_ingot[display_name=&ss7Refined Iron;lore=&ssfRefined iron that has|&ssfbeen
quenched to increase|&ssfits
hardness&dot|&ssfLevel&co1;nbt=li@el@tier/1|el@version/2&ampdot0|;quantity=59;script=REFINEDIRON1]'.
00:12:36 [INFO] Applying property 'display_name' on object of type 'Item'...
00:12:36 [INFO] Applying property 'lore' on object of type 'Item'...
00:12:36 [INFO] Applying property 'nbt' on object of type 'Item'...
00:12:36 [INFO] Applying property 'quantity' on object of type 'Item'...
00:12:36 [INFO] Applying property 'script' on object of type 'Item'...
00:12:36 [INFO] Applying property 'display_name' on object of type 'Item'...
00:12:36 [INFO] Applying property 'lore' on object of type 'Item'...
00:12:36 [INFO] Applying property 'nbt' on object of type 'Item'...
00:12:36 [INFO] Applying property 'quantity' on object of type 'Item'...
00:12:36 [INFO] Applying property 'script' on object of type 'Item'...
00:12:36 [INFO] +> Executing 'TAKE': Type='SLOT' qty='1' inventory='in@player[holder=p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34]'
Items='[i@iron_ingot[display_name=&ss7Refined Iron;lore=&ssfRefined iron that has|&ssfbeen quenched to
increase|&ssfits
hardness&dot|&ssfLevel&co1;nbt=li@el@tier/1|el@version/2&ampdot0|;quantity=59;script=REFINEDIRON1]]'
slot='offhand'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 36) PLAYSOUND <player.location> block_anvil_use
pitch:0.8 ---------+
00:12:36 [INFO] Filled tag <player.location> with 'l@-211.2455426267598, 75, 283.8866215856741, 27.149824142456055, -76.04434204101562,
world'.
00:12:36 [INFO] +> Executing 'PLAYSOUND': locations='[l@-211.2455426267598,75,283.8866215856741,27.149824142456055,-76.04434204101562,world]'
sound='block_anvil_use' volume='1' pitch='0.8' custom='false'
00:12:36 [INFO] +- Queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' Executing: (line 37) STOP ---------+
00:12:36 [INFO] +> Executing 'STOP': Queue='q@ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime'
00:12:36 [INFO] Completing queue 'ARMOR_REPAIR_EVENTS_ExtensiveEnormousTime' in 77ms.