Date: 2020/05/24 21:47:32 UTC-07:00
Type: Denizen Script
infection:
type: world
debug: true
events:
on zombie damages player:
- if <context.final_damage> <= 2:
- stop
- else if <context.final_damage> <= 4:
- cast <player> hunger d:30 p:1
- else if <context.final_damage> > 4:
- wait 300
- narrate "Чувствую себя нехорошо..."
- cast <player> blindness d:10 p:1
- flag player using_milk_bucket:<queue>
- wait 300
- cast <player> poison d:30 p:1
- cast <player> slow d:10 p:1
- cast <player> weakness d:1639 p:1
on player consumes milk_bucket:
- if <player.has_flag[using_milk_bucket]:
- queue <player.flag[using_milk_bucket]> clear
- flag player using_milk_bucket:!