Date: 2018/09/26 08:10:01 UTC-07:00
Type: Denizen Script
[17:05:37] [Server thread/INFO]: +- Executing dCommand: IF/p@RinaDeithe ---------+
[17:05:37] [Server thread/INFO]: +> Executing 'IF': use_braces='true'
[17:05:37] [Server thread/INFO]: Filled tag <player.open_inventory> with 'in@MENU_START'.
[17:05:37] [Server thread/INFO]: Filled tag <player.inventory> with 'in@player[holder=p@8b844715-b822-491d-abc6-e2d4b9a50f7b]'.
[17:05:37] [Server thread/INFO]: Comparable='Element(in@MENU_START)', Operator='EQUALS',
ComparedTo='Element(in@player[holder=p@8b844715-b822-491d-abc6-e2d4b9a50f7b])' --> OUTCOME='false'
[17:05:37] [Server thread/INFO]: Completing queue 'SPAWNNPC_TerritoryColonyWatched' in 4ms.
[17:05:37] [Server thread/INFO]: +> Executing 'Action': Type='On move proximity' NPC='n@1' Container='SPAWNNPC(ASSIGNMENT)' Player='RinaDeithe'
[17:05:37] [Server thread/INFO]: +- Building action 'On MOVE PROXIMITY' for n@1 ---------+
[17:05:37] [Server thread/INFO]: Starting InstantQueue 'SPAWNNPC_HillsLeeFighter'...
[17:05:37] [Server thread/INFO]: Queue 'SPAWNNPC_HillsLeeFighter' Executing: CAST "REGENERATION" "<player>" "duration:1" "power:2"
[17:05:37] [Server thread/INFO]: +- Executing dCommand: CAST/p@RinaDeithe ---------+
[17:05:37] [Server thread/INFO]: Filled tag <player> with 'p@8b844715-b822-491d-abc6-e2d4b9a50f7b'.
[17:05:37] [Server thread/INFO]: +> Executing 'CAST': Target(s)='[p@8b844715-b822-491d-abc6-e2d4b9a50f7b]' Effect='REGENERATION' Amplifier='2'
duration='d@1.0s' ambient='true' show_particles='true'
[17:05:37] [Server thread/INFO]: Queue 'SPAWNNPC_HillsLeeFighter' Executing: CAST "DAMAGE_RESISTANCE" "<player>" "duration:1" "power:100"
[17:05:37] [Server thread/INFO]: +- Executing dCommand: CAST/p@RinaDeithe ---------+
[17:05:37] [Server thread/INFO]: Filled tag <player> with 'p@8b844715-b822-491d-abc6-e2d4b9a50f7b'.
[17:05:37] [Server thread/INFO]: +> Executing 'CAST': Target(s)='[p@8b844715-b822-491d-abc6-e2d4b9a50f7b]' Effect='DAMAGE_RESISTANCE' Amplifier='100'
duration='d@1.0s' ambient='true' show_particles='true'
[17:05:37] [Server thread/INFO]: Queue 'SPAWNNPC_HillsLeeFighter' Executing: IF "<player.open_inventory>" "==" "<player.inventory>" "{" "-" "if"
"<player.has_permission[themis.start]>" "{" "-" "inventory" "open" "d:in@menu_start" "}" "else" "{" "-" "inventory" "open"
"d:in@newbie_menu_start" "}" "}"