Paste #17151: Denizen Debug Logs From http://www.vampamc.nn.pe

Date: 2015/06/30 03:38:49 UTC-07:00
Type: Server Log

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Java Version: 1.7.0_79
Up-time: 5m 25s
CraftBukkit Version: git-Spigot-44c59bf-8f0f4ed (MC: 1.8.7)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1585)
Active Plugins (39): GroupManager: 2.1.31 (Phoenix), WorldEdit: 6.1.1-SNAPSHOT;3382-b4d57427, dtlCore: 1.0.1-beta, 
Carz: 5.0, Vault: 1.5.3-b37, Multiverse-Core: 2.5-b692, LWC: 4.5.7, WorldGuard: 6.1.1-SNAPSHOT.1609-2d28e8d, 
dynmap: 2.2-SNAPSHOT-1106, KeepItems: 1.2, CasinoSlots: 2.6.0-SNAPSHOT-b29, 
Announcer: 1.5, CoreProtect: 2.11.3, BookShelf: 3.8, CrackShot: 0.97.18, 
bSpace: v2.3.2-dev, ChestShop: 3.8.7, ProtocolLib: 3.6.3-SNAPSHOT-b134, Votifier: 1.9, 
GAListener: 1.3.1, ForcedGrammar: 1.8.4, Essentials: TeamCity, Citizens: 2.0.16-SNAPSHOT (build 1244), 
EssentialsSpawn: TeamCity, Multiverse-Portals: 2.5-bUNKNOWN, Multiverse-Inventories: 2.5-b357, 
dtlTraders: 3.4.0-beta, MagicSpells: 3.4.4-dev-1506071504, Denizen: 0.9.7-SNAPSHOT (build 1585), 
Sentry: 1.8.5, CraftBook: 3.9-SNAPSHOT, EssentialsChat: TeamCity, BattleArena: 3.9.9.18, 
MobArena: 0.96.9, Blacksmith: 1.1, Depenizen: 0.2.1 (build 251), ArenaPaintball: 1.2.1, 
ArenaSpleef: 1.5.1, ArenaCTF: 1.3.2
Loaded Worlds (8): Tatooine, Tatooine_the_end, Korriban, Tatooine_nether, Endor, Coruscant, Bespin, 
Space
Online Players (2): ensign_Dastompa64(Dastompa64), Dooku(luigi_vampa)
Offline Players: 3933
Mode: online

11:40:37 [INFO] +- Getting interact script: n@Bossk/p@luigi_vampa ---------+ 
11:40:37 [INFO]  OKAY! '10 BOSSK GREETING' meets requirements. 
11:40:37 [INFO]  
11:40:37 [INFO]  OKAY! Highest scoring script is BOSSK GREETING. 
11:40:37 [INFO] +> [InteractScri...] Current step for this script is: 1 
11:40:37 [INFO] +---------------------+ 
11:40:37 [INFO] +- Parsing DAMAGE trigger: n@Bossk/p@luigi_vampa ---------+ 
11:40:37 [INFO]  Starting TimedQueue 'BOSSK GREETING_AsianEbooksBennett'... 
11:40:37 [INFO]  Queue 'BOSSK GREETING_AsianEbooksBennett' Executing: CHAT 
                   "You want to die?" 
11:40:37 [INFO] +- Executing dCommand: CHAT/p@luigi_vampa ---------+ 
11:40:37 [INFO] +> Executing 'CHAT': talkers='li@n@482'  
                   targets='li@p@06285d45-96c6-4fbc-ae6d-ee516315e7b8'  
                   message='You want to die?'  range='5.0' 
11:40:37 [INFO]  Filled tag <white> with ''. 
11:40:37 [INFO]  Filled tag <green> with ''. 
11:40:37 [INFO]  Filled tag <def[talker].name> with 'Bossk'. 
11:40:37 [INFO]  Filled tag <white> with ''. 
11:40:37 [INFO]  Filled tag <def[message]> with 'You want to die?'. 
11:40:37 [INFO]  Filled tag <white> with ''. 
11:40:37 [INFO]  Filled tag <green> with ''. 
11:40:37 [INFO]  Filled tag <def[talker].name> with 'Bossk'. 
11:40:37 [INFO]  Filled tag <white> with ''. 
11:40:37 [INFO]  Filled tag <def[message]> with 'You want to die?'. 
11:40:37 [INFO]  Completing queue 'BOSSK GREETING_AsianEbooksBennett' in 7ms. 
11:40:38 [INFO] +- Getting interact script: n@Bossk/p@luigi_vampa ---------+ 
11:40:38 [INFO]  OKAY! '10 BOSSK GREETING' meets requirements. 
11:40:38 [INFO]  
11:40:38 [INFO]  OKAY! Highest scoring script is BOSSK GREETING. 
11:40:38 [INFO] +> [InteractScri...] Current step for this script is: 1 
11:40:38 [INFO] +---------------------+ 
11:40:38 [INFO] +- Parsing DAMAGE trigger: n@Bossk/p@luigi_vampa ---------+ 
11:40:38 [INFO]  Starting TimedQueue 'BOSSK GREETING_HobbyEyeNeeds'... 
11:40:38 [INFO]  Queue 'BOSSK GREETING_HobbyEyeNeeds' Executing: CHAT "You 
                   want to die?" 
11:40:38 [INFO] +- Executing dCommand: CHAT/p@luigi_vampa ---------+ 
11:40:38 [INFO] +> Executing 'CHAT': talkers='li@n@482'  
                   targets='li@p@06285d45-96c6-4fbc-ae6d-ee516315e7b8'  
                   message='You want to die?'  range='5.0' 
11:40:38 [INFO]  Filled tag <white> with ''. 
11:40:38 [INFO]  Filled tag <green> with ''. 
11:40:38 [INFO]  Filled tag <def[talker].name> with 'Bossk'. 
11:40:38 [INFO]  Filled tag <white> with ''. 
11:40:38 [INFO]  Filled tag <def[message]> with 'You want to die?'. 
11:40:38 [INFO]  Filled tag <white> with ''. 
11:40:38 [INFO]  Filled tag <green> with ''. 
11:40:38 [INFO]  Filled tag <def[talker].name> with 'Bossk'. 
11:40:38 [INFO]  Filled tag <white> with ''. 
11:40:38 [INFO]  Filled tag <def[message]> with 'You want to die?'. 
11:40:38 [INFO]  Completing queue 'BOSSK GREETING_HobbyEyeNeeds' in 6ms. 
11:40:39 [INFO] +- Getting interact script: n@Bossk/p@luigi_vampa ---------+ 
11:40:39 [INFO]  OKAY! '10 BOSSK GREETING' meets requirements. 
11:40:39 [INFO]  
11:40:39 [INFO]  OKAY! Highest scoring script is BOSSK GREETING. 
11:40:39 [INFO] +> [InteractScri...] Current step for this script is: 1 
11:40:39 [INFO] +---------------------+ 
11:40:39 [INFO] +- Parsing DAMAGE trigger: n@Bossk/p@luigi_vampa ---------+ 
11:40:39 [INFO]  Starting TimedQueue 'BOSSK GREETING_DtsSolvingLicense'... 
11:40:39 [INFO]  Queue 'BOSSK GREETING_DtsSolvingLicense' Executing: CHAT "You 
                   want to die?" 
11:40:39 [INFO] +- Executing dCommand: CHAT/p@luigi_vampa ---------+ 
11:40:39 [INFO] +> Executing 'CHAT': talkers='li@n@482'  
                   targets='li@p@06285d45-96c6-4fbc-ae6d-ee516315e7b8'  
                   message='You want to die?'  range='5.0' 
11:40:39 [INFO]  Filled tag <white> with ''. 
11:40:39 [INFO]  Filled tag <green> with ''. 
11:40:39 [INFO]  Filled tag <def[talker].name> with 'Bossk'. 
11:40:39 [INFO]  Filled tag <white> with ''. 
11:40:39 [INFO]  Filled tag <def[message]> with 'You want to die?'. 
11:40:39 [INFO]  Filled tag <white> with ''. 
11:40:39 [INFO]  Filled tag <green> with ''. 
11:40:39 [INFO]  Filled tag <def[talker].name> with 'Bossk'. 
11:40:39 [INFO]  Filled tag <white> with ''. 
11:40:39 [INFO]  Filled tag <def[message]> with 'You want to die?'. 
11:40:39 [INFO]  Completing queue 'BOSSK GREETING_DtsSolvingLicense' in 5ms. 
11:40:39 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+ 
11:40:39 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+ 
11:40:39 [INFO] +> Executing 'Action': Type='On death by player'  
                   NPC='Bossk/482'  Container='BOSSK ASSIGNMENT(ASSIGNMENT)'  
                   Player='luigi_vampa' 
11:40:39 [INFO] +- Building action 'On DEATH BY PLAYER' for Bossk/482 
                   ---------+ 
11:40:39 [INFO]  Starting InstantQueue 'BOSSK ASSIGNMENT_PieceKeenJeffrey'... 
11:40:39 [INFO]  Queue 'BOSSK ASSIGNMENT_PieceKeenJeffrey' Executing: IF 
                   "<player.flag[JediPolitics]>" "==" "Investigation" "{" "-" 
                   "flag" "player" "JediPoliticsHow:Complete" "}" "else" "{" "-" 
                   "announce" "[<dark_red>Announcement<white>]<&co> <&co> Bossk 
                   is dead!" "-" "announce" "<player.name>" "}" 
11:40:39 [INFO] +- Executing dCommand: IF/p@luigi_vampa ---------+ 
11:40:39 [INFO] +> Executing 'IF': use_braces='true' 
11:40:39 [INFO]  Filled tag <player.flag[JediPolitics]> with 'Investigation'. 
11:40:39 [INFO]  Comparable='Element(Investigation)', Operator='EQUALS', 
                   ComparedTo='Element(Investigation)' --> OUTCOME='true' 
11:40:39 [INFO]  Queue 'BOSSK ASSIGNMENT_PieceKeenJeffrey' Executing: FLAG 
                   "player" "JediPoliticsHow:Complete" 
11:40:39 [INFO] +- Executing dCommand: FLAG/p@luigi_vampa ---------+ 
11:40:39 [INFO] +> Executing 'FLAG': flag_name='JEDIPOLITICSHOW'  
                   Action/Value='SET_VALUE(Complete)'  
                   flag_target='p@luigi_vampa' 
11:40:39 [INFO]  Completing queue 'BOSSK ASSIGNMENT_PieceKeenJeffrey' in 4ms. 
11:40:39 [INFO]  Running script event 'EntityDies', event='NPC DEATH' for 
                   script 'WORLD MANAGER' 
11:40:39 [INFO]  Context 'cause' = 'ENTITY_ATTACK' 
11:40:39 [INFO]  Context 'damager' = 'p@06285d45-96c6-4fbc-ae6d-ee516315e7b8' 
11:40:39 [INFO]  Context 'entity' = 'n@482' 
11:40:39 [INFO]  Context 'drops' = 'li@' 
11:40:39 [INFO]  Context 'cancelled' = 'false' 
11:40:39 [INFO]  Starting InstantQueue 'WORLD 
                   MANAGER_CamcordersAppliancesAdopted'... 
11:40:39 [INFO]  Queue 'WORLD MANAGER_CamcordersAppliancesAdopted' Executing: 
                   IF "<context.entity>" "==" "n@83" "{" "-" "announce" "The 
                   Wampa has been killed." "-" "if" 
                   "<context.damager.as_player.flag[Rebel]>" "==" 
                   "RebelWampaHunt" "{" "-" "narrate" 
                   "targets:<context.damager.as_player>" 
                   "[<dark_green>Radio<white>]<&co> Great work. That solves one 
                   of our problems." "-" "wait" "2" "-" "narrate" 
                   "targets:<context.damager.as_player>" 
                   "[<dark_green>Radio<white>]<&co> We're going to need to 
                   evacuate the base." "-" "wait" "1" "-... * snip! * 
11:40:39 [INFO] +- Executing dCommand: IF/n@Bossk ---------+ 
11:40:39 [INFO] +> Executing 'IF': use_braces='true' 
11:40:39 [INFO]  Filled tag <context.entity> with 'n@482'. 
11:40:39 [INFO]  Comparable='Element(n@482)', Operator='EQUALS', 
                   ComparedTo='Element(n@83)' --> OUTCOME='false' 
11:40:39 [INFO]  Completing queue 'WORLD MANAGER_CamcordersAppliancesAdopted' 
                   in 2ms.